Stat Cleansweep

All classes stats are getting an inspection to remove any discrepancies (of course this is an ongoing process since Warcrafter started, but now I’m giving it a lot of time). Also a lot of tooltips are getting updates, removing any unecessary information. Additionally, meta gems and DK weapon enchants are going to be fully operational.

So far the following stats have had corrections made to them
Warrior:
-base stats
-Crit chance
-attack power
-dodge chance (w diminishing returns)

Death Knights:
-base stats
-parry (w dimishing returns)
-dodge (w dimishing returns)
-Crit chance (Although i haven’t figure out the correct formula for agi to crit for DKs)

Rogue
-Attack Power
-Crit chance

Shaman
-Attack Power
-Spell power is still not correct. What else do shamans get spellpower from other than their ap to sp talent?

Druid
-Dodge (w dimishing returns)

Hunter
-Attack Power
-Ranged crit

Mage
-Spell Crit

Warlock
-Spell Crit
-Spellpower may not always add up correctly due to the addition from pet stats.

Priest
-Spell Crit

Paladin
-Melee Crit
-Spell Crit

A lot of tooltips have had updates as well.

Gear Score Formula

Your gear score may have been fluctuating over this weekend, but should be back to about the previous score.

This entry is mainly to post the current formula for the gear score calculation, to make it open for discussion:

your gearscore is the sum of the budgets of all equipped items.
an item budget is calculated as follows:

budget = (itemLevel – itemQualityAdditive) * itemQualityMultiplier * itemSlotMultiplier;

(repeated for every item and summed) * characterClassMultiplier;

where:

if the itemQuality is heirloom:
if characterLevel < 60 then itemlevel = characterLevel;
else if characterLevel < 70 then itemlevel = 80 + (characterLevel – 60) * 3.5;
else if characterLevel <= 80 then itemLevel = 147 + (characterLevel – 70) * 4;
itemQualityAdditive is
Poor: 0,
Common: 0,
Uncommon: 4,
Rare: 1.84,
Epic: 1,
Legendary: 1,
Heirloom: 1.84

itemQualityMultiplier is
Poor: 0,
Common: 0,
Uncommon: .5,
Rare: .625,
Epic: .769,
Legendary: 1,
Heirloom: .625

itemSlotMultiplier is
Ammo: 0,
Head: 1,
Neck: .55,
Shoulder: .777,
Shirt: 0,
Chest: 1,
Waist: .777,
Legs: 1,
Feet: .777,
Wrist: .55,
Hands: .777,
Finger: .55,
Trinket: .55,
One-Hand: .55,
Shield: .55,
Ranged: .3,
Back: .55,
Two-Hand: 1,
Tabard: 0,
Main hand: .55,
Off hand: .55,
Held: .3,
Thrown: .3,
Ranged: .3,
Relic: .3
characterClassMultiplier is always 1, except for TG Warriors, where it is 0.94 (it has been alternating between 0.92 and 0.95).
Additionally, some more talents have been fixed, spells added for druid, and diminishing returns added for miss/dodge/parry.

I’ve had reports about Druid forms showing incorrect stats, but since Armory does not show buffs anymore and I do not have any Druid characters myself I cannot really fix this at the moment.

Wowarmory XML fetching

As a result of the comments about the stability of the data fetching from the WOW Armory, I’ve made some changes to how it is done.

Resynchronization should now be a lot better working. They (Blizzard)  haven’t documented their IP banning policy, so I can’t be sure. If you still have 3 or more consecutive resync failures while the Armory is working fine, please post.

A lot of bugs pointed out in the previous entries’ comments should also be fixed, for example Fury Warrios now incur an additional 2% penalty to their gear score. Sorry guys ;)

Warcrafter updates 1/12

The following changes have occured the past few days:

-Buffs have been updated for WotLK, consumables will be added in the near future.

-Fury Warriors have been normalized: they now receive a slight penalty to their gear score to account for the ability to dual wield two-handed weapons. If you still feel the gear score is inaccurate, please post two characters which you feel are inaccurately scored.

-Numerous bug fixes (Warlock talents, ToL spellpower, enchants added, hunter talents, mind sear added, and more).

-New realms added.

-A new tab ‘Summary’ has been added to the sandbox for existing characters.

Sandbox Fixes 01/01

The following bug fixes have occured:

-Mouseover tooltips of haste, hit and crit fixed
-various talents correctly applied
-various abilities fixed (ie arcane barrage, divine storm)
-healing removed from item tooltips, calculations are now hidden, as per Blizzard tooltips.
-various corrections made to stat calculations (melee/ranged attack power, hit, crit, haste, expertise, agi to crit, int to spellcrit, various ratings)
-a belt buckle can now be added via the right-click menu (belt, gloves, bracers)
-racials corrected

Additionally, I stuffed some more itemcache.wdb files (wowwiki: itemcache.wdb is the WDB file containing most of the information on items downloaded from the servers) in the database, hopefully this included the missing Season 5 and Tier gear. If you are still missing items, you can send your itemcache.wdb to my email if you know yours contain the missing items.  Thanks to everyone who send me their files :)

Please continue reporting class mechanic bugs :)